{"id":827076,"date":"2025-02-14T16:12:23","date_gmt":"2025-02-14T22:12:23","guid":{"rendered":"https:\/\/newsycanuse.com\/index.php\/2025\/02\/14\/xbox-studio-obsidian-says-not-trying-to-grow-aggressively-will-keep-it-going-for-decades\/"},"modified":"2025-02-14T16:12:23","modified_gmt":"2025-02-14T22:12:23","slug":"xbox-studio-obsidian-says-not-trying-to-grow-aggressively-will-keep-it-going-for-decades","status":"publish","type":"post","link":"https:\/\/newsycanuse.com\/index.php\/2025\/02\/14\/xbox-studio-obsidian-says-not-trying-to-grow-aggressively-will-keep-it-going-for-decades\/","title":{"rendered":"Xbox Studio Obsidian Says &#8216;Not Trying To Grow Aggressively&#8217; Will Keep It Going For Decades"},"content":{"rendered":"<p>Entertainment <\/p>\n<div id=\"body\">\n<article id=\"article\">\n<header>\n<section>\n<p>It hopes to stick around for 100(!) years<\/p>\n<\/section>\n<\/header>\n<div>\n<section>\n<figure><a title=\"Xbox Studio Obsidian Says 'Not Trying To Grow Aggressively' Will Keep It Going For Decades\" href=\"https:\/\/images.purexbox.com\/88fdb396d5f58\/xbox-studio-obsidian-says-not-trying-to-grow-aggressively-will-keep-it-going-for-decades.large.jpg\"><img loading=\"lazy\" decoding=\"async\"   src=\"https:\/\/images.purexbox.com\/88fdb396d5f58\/xbox-studio-obsidian-says-not-trying-to-grow-aggressively-will-keep-it-going-for-decades.900x.jpg\" width=\"900\" height=\"506\" alt=\"Entertainment Xbox Studio Obsidian Says 'Not Trying To Grow Aggressively' Will Keep It Going For Decades\"><\/a><\/figure>\n<p>Obsidian Entertainment is in and amongst the headlines right now for its stellar work on <a href=\"http:\/\/www.purexbox.com\/games\/xbox-series-x\/avowed\">Avowed<\/a>, but it isn&#8217;t stopping there. The Xbox studio plans to be around for <em>100 years<\/em> or more, by sticking to what it knows and staying true to itself.<\/p>\n<p>In a new talk at <a href=\"https:\/\/www.dicesummit.org\/\">DICE 2025<\/a> (thanks, <a href=\"https:\/\/www.pcgamer.com\/games\/rpg\/obsidian-plans-to-make-rpgs-for-100-years-by-not-trying-to-grow-aggressively-expand-our-team-size-or-make-super-profitable-games\/\">PC Gamer<\/a>), Obsidian&#8217;s VP of operations Marcus Morgan talked about this strategy, alongside why he&#8217;s &#8220;serious&#8221; about the company lasting for a whole century. The gist of his message is that Obsidian plans to deliver games &#8220;not rushed, but often&#8221;, and that the studio never gets ahead of itself in trying to build &#8220;super profitable&#8221; releases.<\/p>\n<p>Morgan also touched on past success, and how the team has managed to consistently deliver throughout its 22-year history. Obsidian aims for its workforce to be &#8220;lean and invested&#8221;, and in future it wants to have &#8220;the lowest turnover rate in the industry&#8221; &#8211; keeping its talent at the studio to build great games.<\/p>\n<p>In a world where endless growth is constantly peddled as the only way forward, this sort of language is very refreshing to hear. The Xbox studio believes that &#8220;mild success&#8221; is enough, and that &#8220;not trying to grow aggressively, expand our team size, or make super profitable games&#8221; will keep it going for decades to come.<\/p>\n<p><em>Are you as pleased as us to hear this sort of talk from Obsidian? Tell us what you think about it down below!<\/em><\/p>\n<\/section>\n<p>[source <a title=\"External Link: https:\/\/www.pcgamer.com\/games\/rpg\/obsidian-plans-to-make-rpgs-for-100-years-by-not-trying-to-grow-aggressively-expand-our-team-size-or-make-super-profitable-games\/\" rel=\"noopener\" href=\"https:\/\/www.pcgamer.com\/games\/rpg\/obsidian-plans-to-make-rpgs-for-100-years-by-not-trying-to-grow-aggressively-expand-our-team-size-or-make-super-profitable-games\/\">pcgamer.com<\/a>]<\/p>\n<\/div>\n<div>\n<p><img decoding=\"async\" src=\"https:\/\/images.purexbox.com\/users\/302914\/avatar.jpg\" width=\"80\" height=\"80\" loading=\"lazy\" alt=\"Entertainment Ben Kerry\"><\/p>\n<div>\n<p>Ben is a News Writer at Pure Xbox, and is a fan of action, racing and straight-up shootin&#8217; in any Xbox game he can get his hands on. When he&#8217;s not clutching an Xbox controller like his life depends on it, Ben spends his time listening to music that&#8217;s far too old for him, watching football on the telly and probably eating somewhere.<\/p>\n<ul>\n<li><a href=\"http:\/\/www.purexbox.com\/authors\/Kezelpaso\"><span><\/span> Author Profile<\/a><\/li>\n<li><a onclick=\"return replyTo('Kezelpaso');\" href=\"http:\/\/www.purexbox.com\/#\"> Reply<\/a><\/li>\n<\/ul>\n<\/div><\/div>\n<\/div>\n<p><a href=\"https:\/\/www.purexbox.com\/news\/2025\/02\/xbox-studio-obsidian-says-not-trying-to-grow-aggressively-will-keep-it-going-for-decades\" class=\"button purchase\" rel=\"nofollow noopener\" target=\"_blank\">Read More<\/a><br \/>\n Joan Culton<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It hopes to stick around for 100(!) years Obsidian Entertainment is in and amongst the headlines right now for its stellar work on Avowed, but it isn&#8217;t stopping there. The Xbox studio plans to be around for 100 years or more, by sticking to what it knows and staying true to itself. In a new<\/p>\n","protected":false},"author":1,"featured_media":827077,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1798,26910,22626],"tags":[20608,6347],"class_list":{"0":"post-827076","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-entertainment","8":"category-obsidian","9":"category-studio","10":"tag-obsidian","11":"tag-studio"},"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/posts\/827076","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/comments?post=827076"}],"version-history":[{"count":0,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/posts\/827076\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/media\/827077"}],"wp:attachment":[{"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/media?parent=827076"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/categories?post=827076"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/tags?post=827076"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}