{"id":643248,"date":"2023-04-30T10:06:57","date_gmt":"2023-04-30T15:06:57","guid":{"rendered":"https:\/\/news.sellorbuyhomefast.com\/index.php\/2023\/04\/30\/4-reasons-our-future-is-decidedly-virtual\/"},"modified":"2023-04-30T10:06:57","modified_gmt":"2023-04-30T15:06:57","slug":"4-reasons-our-future-is-decidedly-virtual","status":"publish","type":"post","link":"https:\/\/newsycanuse.com\/index.php\/2023\/04\/30\/4-reasons-our-future-is-decidedly-virtual\/","title":{"rendered":"4 reasons our future is decidedly virtual"},"content":{"rendered":"<p>In January, <a href=\"https:\/\/www.theverge.com\/2023\/1\/23\/23567935\/apple-reality-pro-vr-headset-hand-tracking-mac-screen-mirror-facetime\" target=\"_blank\" rel=\"noreferrer noopener\">new reports<\/a> on Apple\u2019s long-awaited <a href=\"https:\/\/venturebeat.com\/business\/what-apples-first-mixed-reality-headset-will-mean-for-enterprises\/\">augmented reality\/virtual reality headset<\/a> were released. And if what\u2019s in these reports is even <em>partially <\/em>true, Apple is poised to give the world one of the most jaw-dropping, powerful pieces of technology in history (again) \u2014 which is why it was a bit surprising that this news didn\u2019t make more of a splash. <\/p>\n<p>This is the same company that has fans enter lotteries for tickets to corporate keynote addresses! Yet, outside of the usual tech blogs and a few newspaper columns, the future of Apple\u2019s AR\/VR device went largely unnoticed.<\/p>\n<p>Of course, Apple is not the first company in the virtual space to <a href=\"https:\/\/venturebeat.com\/games\/meta-reports-q4-operating-loss-of-4-279b-for-its-metaverse-division\/\">experience disappointment<\/a>. Facebook stock has <a href=\"https:\/\/www.cbsnews.com\/news\/meta-stock-down-earnings-700-billion-in-lost-value\/\" target=\"_blank\" rel=\"noreferrer noopener\">plummeted<\/a> since it first announced its name change to Meta and made a commitment to the metaverse in October 2021. Sony just announced a <a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2023-01-31\/sony-playstation-vr2-headset-pre-order-disappointment-leads-to-production-cut\" target=\"_blank\" rel=\"noreferrer noopener\">drastic reduction<\/a> in its anticipated launch numbers for its PlayStation VR2 headset, dropping its initial forecast by 50%. <\/p>\n<p>And the European Union was roasted on social media a few months ago after spending more than <a href=\"https:\/\/www.entrepreneur.com\/business-news\/the-eu-hosted-a-400000-metaverse-party-but-no-one-showed\/440409\" target=\"_blank\" rel=\"noreferrer noopener\">$400,000<\/a> to host an event in the metaverse that drew only a handful of thoroughly disappointed attendees.<\/p>\n<div><body><\/p>\n<div id=\"boilerplate_2707617\">\n<h3>Event<\/h3>\n<div>\n<p>GamesBeat Summit 2023<\/p>\n<p>Join the GamesBeat community in Los Angeles this May 22-23. You\u2019ll hear from the brightest minds within the gaming industry to share their updates on the latest developments.<\/p>\n<\/div>\n<p><a href=\"https:\/\/avolio.swapcard.com\/gamesbeatsummit2023\/index\/registrations\/Start?utm_source=vb&#038;utm_medium=incontent&#038;utm_content=registration&#038;utm_campaign=GBS23_InContent\"><br \/>\n                Register Here            <\/a>\n                        <\/p>\n<\/div>\n<p><\/body><\/p>\n<p>So, has the virtual bubble burst?<\/p>\n<p>Nonsense. Not only is virtual here to stay, it\u2019s our future. Here are the four biggest reasons why, like it or not, humans will be living in a virtual-first world one day.<\/p>\n<h2 id=\"h-1-tech\">1. Tech<\/h2>\n<p>The most common complaint about virtual reality is that it\u2019s not the same as real life, which is true. But how long before it feels real?<\/p>\n<p>People forget that the first cell phones weighed 5 pounds, lost signal every few blocks and were so big they needed to be carried in briefcases. But today, we all carry phones that weigh a few ounces in our pockets, can connect seamlessly via video to almost any person on earth and boast more than <a href=\"https:\/\/theconversation.com\/would-your-mobile-phone-be-powerful-enough-to-get-you-to-the-moon-115933\" target=\"_blank\" rel=\"noreferrer noopener\">100,000 times<\/a> the processing power of the computer that landed two men on the moon in 1969.<\/p>\n<p>Even with all the incredible achievements in AR\/VR, we are still in the \u201ccell phone in a briefcase\u201d phase. The <a href=\"https:\/\/www.sciencefocus.com\/news\/uncanny-valley-what-is-it-and-why-do-we-experience-it\/\" target=\"_blank\" rel=\"noreferrer noopener\">uncanny valley<\/a>. But the technology will get there sooner than we think.<\/p>\n<p>How do I know? Because the businesses that get virtual right will be handsomely rewarded.<\/p>\n<p>Look at the success of <a href=\"https:\/\/19crimes.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">19 Crimes<\/a> wine. The company took the basic paper wine label and turned it into a one-of-a-kind experience<em> <\/em>with the <a href=\"https:\/\/19crimes.com\/pages\/living-labels\" target=\"_blank\" rel=\"noreferrer noopener\">help of AR<\/a>. Now, when consumers see a 19 Crimes bottle on the shelf, they are quick to pull out their phones and use the 19 Crimes app to bring the figure on the bottle to life.<\/p>\n<p>Are there wine brands that receive more awards and higher rankings than 19 Crimes? Certainly. But that\u2019s not the point. Embracing virtual allowed the brand to take a typically mundane item (a paper wine label) and turn it into an experience, and in the process, went from 4 million bottles sold to <a href=\"https:\/\/www.intotheminds.com\/blog\/en\/19-crimes-wine-augmented-reality\/\" target=\"_blank\" rel=\"noreferrer noopener\">18 million<\/a> in just 18 months.<\/p>\n<p>It\u2019s the same principle used by <a href=\"https:\/\/www.universalorlando.com\/web\/en\/us\/universal-orlando-resort\/the-wizarding-world-of-harry-potter\/hub\" target=\"_blank\" rel=\"noreferrer noopener\">The Wizarding World of Harry Potter<\/a><em> <\/em>at Universal Studios. The once \u201cdiscount cousin\u201d to Disney World, Universal Studios took everyday items such as cream soda and pieces of molded plastic and turned them into experiences. Now, that cream soda sells as a \u201cButterbeer\u201d for $7.99, and that piece of plastic is a $55 wizard wand.<\/p>\n<p>Because they started selling an <em>experience<\/em>, not just a ticket for some rides, attendance to Universal Studios <a href=\"https:\/\/www.latimes.com\/business\/la-fi-harry-potter-merchandise-20160302-story.html\" target=\"_blank\" rel=\"noreferrer noopener\">jumped 20%<\/a> and revenue shot up more than 40% for the year.<\/p>\n<p>Younger generations are driving a consumer culture that\u2019s much more <a href=\"https:\/\/duncanwardle.com\/goodbye-marketing-welcome-to-the-world-of-the-experience-economy\/\" target=\"_blank\" rel=\"noreferrer noopener\">focused on experiences<\/a> than things, and they\u2019re willing to pay a premium for them. As AR\/VR tech improves, so will these experiences. Brands will no longer be limited by time, money and the physics of the natural world.<\/p>\n<p>They\u2019ll only be limited by their imagination.<\/p>\n<h2>2. Gaming<\/h2>\n<p>Did you know that <a href=\"https:\/\/www.statista.com\/statistics\/499703\/share-consumers-ever-play-video-games-by-age-usa\/\" target=\"_blank\" rel=\"noreferrer noopener\">65%<\/a> of American adults play video games? Or that the video game industry is <a href=\"https:\/\/gameranx.com\/updates\/id\/416500\/article\/gaming-is-five-times-bigger-than-movies-now\" target=\"_blank\" rel=\"noreferrer noopener\">five times larger<\/a> than the film industry? How about the fact that nearly seven years after first going viral, the AR sensation \u201cPok\u00e9mon Go\u201d reported more than <a href=\"https:\/\/www.businessofapps.com\/data\/pokemon-go-statistics\/\" target=\"_blank\" rel=\"noreferrer noopener\">$1 billion in annual revenue<\/a> in both 2020 and 2021, a 45% increase over what the game earned the year it made headlines across the globe? <\/p>\n<p>Video games are already the clearest use case for AR\/VR. But in the future, these games won\u2019t just be embraced at home. Once businesses realize the creativity and innovations they can unlock by immersing employees into virtual worlds, virtual gaming will become part of our work as well.<\/p>\n<p>While C-suite executives might look down their noses at gamers, they\u2019d be shortsighted to do so.<strong> <\/strong>Video games encourage many of the behaviors that leaders want to see in their employees. Teamwork, communication, problem-solving, resilience to failure, innovation, creativity and more. Gamers are required to use these skills regularly while immersed in their virtual worlds.<\/p>\n<p>As soon as businesses see this, they\u2019ll be quick to embrace virtual as the future of work.<\/p>\n<h2>3. Global warming<\/h2>\n<p>From 2003 to 2019, the number of air passengers, and therefore volume of air travel, <a href=\"https:\/\/www.nytimes.com\/2019\/06\/03\/travel\/traveling-climate-change.html\" target=\"_blank\" rel=\"noreferrer noopener\">more than doubled<\/a>. With this increase has come an increase in our impact on the planet. Scientists have estimated that a single passenger\u2019s share of emissions on a flight from New York to Los Angeles is enough to melt 32 square feet of arctic summer ice, according to <em>The New York Times<\/em>.<\/p>\n<p>Our travel habits are causing serious harm to our planet. And virtual worlds and experiences are a major part of the solution.<\/p>\n<p>My sister recently attended the <a href=\"https:\/\/www.bbc.com\/news\/entertainment-arts-61592104\" target=\"_blank\" rel=\"noreferrer noopener\">ABBA Voyage<\/a> concert in London, where virtual avatars perform a 90-minute set, singing, dancing and traversing the stage in a way that is <em>incredibly<\/em> real. My sister even admitted to me that there was a long period of the show where she didn\u2019t even realize it wasn\u2019t<em> <\/em>the real ABBA. The virtual experience was that good.<\/p>\n<p>With mega reunion concerts all the rage these days, one forgets that a touring arena show requires dozens of semitrucks and countless international flights, making it a carbon emissions nightmare. But what if there were a future where fans could experience an amazing show locally (or even in their living rooms!) and the bands didn\u2019t need to travel at all?<\/p>\n<p>While this may sound ridiculous, consider that the ABBA Voyage virtual concert has sold more than <a href=\"https:\/\/www.westendtheatre.com\/159744\/news\/abba-voyage-sells-over-1-million-tickets-set-to-tour-the-world\/\" target=\"_blank\" rel=\"noreferrer noopener\">one billion tickets<\/a> since it opened in May 2022. When you consider the speed at which this technology has improved, the future for virtual concerts and events (and their role in reducing carbon emissions) is quite bright.<\/p>\n<h2>4. Pandemics<\/h2>\n<p>There was no greater glimpse at the future of virtual than during the COVID-19 pandemic. As the world braced itself against the virus, everything became virtual. Gyms were swapped with Peloton classes. Conference rooms for Zoom. Grocery stores for Instacart.<\/p>\n<p>And these changes weren\u2019t just short-lived. Recent reports show major cities like New York losing more than <a href=\"https:\/\/www.bloomberg.com\/graphics\/2023-manhattan-work-from-home\/\" target=\"_blank\" rel=\"noreferrer noopener\">$12 billion<\/a> in annual revenue due to remote work. People are spending less on restaurants, bars, gyms, salons and retail stores, and more on goods and services that suit remote work lifestyles.<\/p>\n<p>I experienced this shift firsthand in my own business. Prior to the pandemic, 85% of my speaking engagements were at live, in-person events. But in 2021, I did 100% virtual events. In 2022 I snapped back to 70% live and 30% virtual. And now 2023 is shaping up to be a 50\/50 split.<\/p>\n<p>I don\u2019t believe I\u2019ll ever go back to 100% in-person events. Although there was some attendee fatigue after two years of all-virtual events, event organizers are now realizing that the cost savings and convenience of virtual events are hard to beat. Plus, a steady mix of virtual events will help insulate the live event industry from future pandemics.<\/p>\n<p>Don\u2019t think we\u2019ll see another pandemic like COVID-19? Think again. In the past 40 years alone, we\u2019ve had <a href=\"https:\/\/www.ncbi.nlm.nih.gov\/pmc\/articles\/PMC7765415\/\" target=\"_blank\" rel=\"noreferrer noopener\">outbreaks<\/a> of SARS, H1N1, MERS, Ebola and, of course, coronavirus, all just a few years apart. Sure, many of these outbreaks were regional, but humans have battled widespread disease since the beginning of time. And this battle won\u2019t be going away anytime soon. So, there will always be a need for virtual events and gatherings.<\/p>\n<h2>We\u2019re all going virtual<\/h2>\n<p>Stock prices and poor press aside, why did a company as successful as Facebook change its name to Meta and make a very risky, public commitment to the metaverse? Why is Apple spending years and investing countless dollars into building an AR\/VR device for a category without a proven use case? Why is Disney filing metaverse-related patents and hiring a substantial <a href=\"https:\/\/www.verdict.co.uk\/disney-metaverse-patent\/\" target=\"_blank\" rel=\"noreferrer noopener\">number of employees<\/a> to support its new metaverse strategy?<\/p>\n<p>It\u2019s because they believe. And if some of the most innovative, successful companies on Earth believe the metaverse is the future, we should start believing, too.<\/p>\n<p>Sure, it might still take a few generations before humans live in a virtual-first world. But that world is coming. And we should prepare ourselves (and our businesses) for when it gets here.<\/p>\n<p><em>Duncan Wardle, former VP at The Walt Disney Company, runs <a href=\"https:\/\/duncanwardle.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">iD8 &#038; innov8<\/a><\/em>.<\/p>\n<div id=\"boilerplate_2736392\">\n<h3 id=\"h-datadecisionmakers\">DataDecisionMakers<\/h3>\n<p>Welcome to the VentureBeat community!<\/p>\n<p>DataDecisionMakers is where experts, including the technical people doing data work, can share data-related insights and innovation.<\/p>\n<p>If you want to read about cutting-edge ideas and up-to-date information, best practices, and the future of data and data tech, join us at DataDecisionMakers.<\/p>\n<p>You might even consider\u00a0<a rel=\"noreferrer noopener\" target=\"_blank\" href=\"https:\/\/venturebeat.com\/contribute-to-datadecisionmakers\/\">contributing an article<\/a>\u00a0of your own!<\/p>\n<p><a rel=\"noreferrer noopener\" href=\"https:\/\/venturebeat.com\/category\/DataDecisionMakers\/\" target=\"_blank\">Read More From DataDecisionMakers<\/a><\/p>\n<\/div><\/div>\n<p><a href=\"https:\/\/venturebeat.com\/virtual\/4-reasons-our-future-is-decidedly-virtual\/\" class=\"button purchase\" rel=\"nofollow noopener\" target=\"_blank\">Read More<\/a><br \/>\n Duncan Wardle, id8 &amp; innov8<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In January, new reports on Apple\u2019s long-awaited augmented reality\/virtual reality headset were released. And if what\u2019s in these reports is even partially true, Apple is poised to give the world one of the most jaw-dropping, powerful pieces of technology in history (again) \u2014 which is why it was a bit surprising that this news didn\u2019t<\/p>\n","protected":false},"author":1,"featured_media":643249,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[809,1279,46],"tags":[],"class_list":{"0":"post-643248","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-future","8":"category-reasons","9":"category-technology"},"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/posts\/643248","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/comments?post=643248"}],"version-history":[{"count":0,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/posts\/643248\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/media\/643249"}],"wp:attachment":[{"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/media?parent=643248"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/categories?post=643248"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/tags?post=643248"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}