{"id":617003,"date":"2023-03-12T08:57:25","date_gmt":"2023-03-12T13:57:25","guid":{"rendered":"https:\/\/news.sellorbuyhomefast.com\/index.php\/2023\/03\/12\/loopbreak-gg-shines-a-light-on-black-stories-in-gaming-donovan-erskine-interview\/"},"modified":"2023-03-12T08:57:25","modified_gmt":"2023-03-12T13:57:25","slug":"loopbreak-gg-shines-a-light-on-black-stories-in-gaming-donovan-erskine-interview","status":"publish","type":"post","link":"https:\/\/newsycanuse.com\/index.php\/2023\/03\/12\/loopbreak-gg-shines-a-light-on-black-stories-in-gaming-donovan-erskine-interview\/","title":{"rendered":"Loopbreak.gg shines a light on Black stories in gaming | Donovan Erskine interview"},"content":{"rendered":"<p><a href=\"https:\/\/twitter.com\/Donimals_?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor\" target=\"_blank\" rel=\"noreferrer noopener\">Donovan Erskine<\/a> is a lifelong gamer, but he hasn\u2019t seen that many characters that look like him in video games. <\/p>\n<p>So he decided to create a new game journalism publication, <a href=\"https:\/\/www.loopbreak.gg\/\" target=\"_blank\" rel=\"noreferrer noopener\">Loopbreak.gg<\/a>, to highlight the Black stories of the gaming industry and video game content. The extraordinary thing about this is that game journalism has been thinning out, with many publications laying off people or shutting down during the struggles of the pandemic and the economic downturn. <\/p>\n<p>The website got off the ground in early February, and it has financial backing from Google Play and help from the <a href=\"https:\/\/theofficialosg.org\/\" target=\"_blank\" rel=\"noreferrer noopener\">Off School Grounds Coalition<\/a>. To Erskine, this is like a dream come true, as he thought about his own challenges breaking into gaming. And wanted to provide a platform for Black writers to get a start in game journalism, either as reviewers or reporters. He has some freelancers helping with the writing and he hopes to expand over time.<\/p>\n<p>Erskine graduated with a degree in broadcast journalism in 2020 from Bowie State University, the oldest historically Black college and university (HBCU) in Maryland. He joined ShackNews as an intern when he was 18 and he joined them as a news editor after he graduated. He still does that work and also found time to get Loopbreak.gg off the ground. <\/p>\n<div><body><\/p>\n<div id=\"boilerplate_2707617\">\n<h3>Event<\/h3>\n<div>\n<p>GamesBeat Summit 2023<\/p>\n<p>Join the GamesBeat community in Los Angeles this May 22-23. You\u2019ll hear from the brightest minds within the gaming industry to share their updates on the latest developments.<\/p>\n<\/div>\n<p><a href=\"https:\/\/avolio.swapcard.com\/gamesbeatsummit2023\/index\/registrations\/Start?utm_source=vb&#038;utm_medium=incontent&#038;utm_content=registration&#038;utm_campaign=GBS23_InContent\"><br \/>\n                Register Here            <\/a>\n                        <\/p>\n<\/div>\n<p><\/body><\/p>\n<p>Moonrock Agency helped start LoopBreak, brought in Google Play as a sponsor and hired Erskine.\u00a0I talked to him about what he hopes to achieve.<\/p>\n<p>Here\u2019s an edited transcript of our interview.<\/p>\n<figure><img loading=\"lazy\" decoding=\"async\" data-lazy-fallback=\"1\" width=\"1448\" height=\"1448\" alt   data-recalc-dims=\"1\" srcset=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-donovan-erskine.jpeg?w=1448&#038;strip=all 1448w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-donovan-erskine.jpeg?w=300&#038;strip=all 300w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-donovan-erskine.jpeg?w=768&#038;strip=all 768w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-donovan-erskine.jpeg?w=600&#038;resize=1448%2C1448&#038;strip=all&#038;strip=all 600w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-donovan-erskine.jpeg?w=52&#038;strip=all 52w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-donovan-erskine.jpeg?w=160&#038;strip=all 160w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-donovan-erskine.jpeg?w=400&#038;strip=all 400w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-donovan-erskine.jpeg?w=750&#038;strip=all 750w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-donovan-erskine.jpeg?w=578&#038;strip=all 578w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-donovan-erskine.jpeg?w=930&#038;strip=all 930w\" src=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-donovan-erskine.jpeg?w=600&#038;is-pending-load=1#038;resize=1448%2C1448&#038;strip=all\" data-old-srcset=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\"><figcaption>Donovan Erskine is editor-in-chief of Loopbreak.gg.<\/figcaption><\/figure>\n<p><strong>GamesBeat: I feel like there\u2019s a massive weakness in game journalism right now, where all I see are people getting laid off everywhere. To see something new come along and have a reason to exist, in a good niche, I can\u2019t remember the last time I heard a story like LoopBreak. So how new is this? How long have you been doing it?<\/strong><\/p>\n<p><strong>Donovan Erskine: <\/strong>We launched the very beginning of February, so maybe about a month to the day. In the first days of February we launched. We have a couple of writers working on the website. It\u2019s been great to provide a platform for Black writers to get a start in the industry. I have a friend of mine I\u2019ve known for some years who contacted me years ago about getting into the industry as a Black writer, the trials and tribulations you face, the hurdles you jump over. I was able to bring in some freelancers to start LoopBreak, which has been awesome. People are able to put down \u201cI wrote for LoopBreak\u201d on their resume, have a byline they can point to. If that helps them get jobs down the road, that\u2019s awesome.<\/p>\n<p><strong>GamesBeat: You\u2019ve been out of college for about three years, is that right?<\/strong><\/p>\n<p><strong>Erskine:<\/strong> Yeah, I graduated in 2020 from Bowie State University. I got out right as the pandemic was really kicking off, luckily for me. I have a degree in broadcast journalism. I studied news there. Bowie State is the oldest historically Black college and university (HBCU) in Maryland. It has an amazing journalism program. I learned a lot about not just being in front of the camera, but behind it, writing news. A lot of the things I\u2019ve applied to what I do now.<\/p>\n<p><strong>GamesBeat: Was ShackNews your first job, then?<\/strong><\/p>\n<p><strong>Erskine:<\/strong> Yeah, I had been writing for ShackNews as an intern when I was 18, still in college. I was lucky enough that they brought me on very young. I got to cover events with them. I went to E3, PAX, New York Comic-Con. I did interviews. I really ran the gaming journalism gauntlet by the time I graduated college. Then they were gracious enough to bring me on as news editor there. I love the group over there. They\u2019re awesome. But yeah, that was my first gig in gaming journalism. It\u2019s been quite a blessing.<\/p>\n<p><strong>GamesBeat: Did that come to an end? When did you start thinking about LoopBreak?<\/strong><\/p>\n<p><strong>Erskine: <\/strong>I\u2019m still there. I still do my role as news editor at ShackNews in conjunction with my work at LoopBreak, which I\u2019m fortunate to be doing. Last year, maybe early fall, or maybe even before the fall, that\u2019s when serious conversations had started about LoopBreak. It was something I had always thought would be very cool to do before that, but the wheels really started turning at that point. Of course, Google Play was brought on as one of our founding sponsors. They\u2019ve been very supportive, the team over there. We\u2019ve been working with the Off School Grounds coalition. They\u2019ve been awesome. It\u2019s a non-profit we work with. A lot of folks helped get this off the ground.<\/p>\n<figure><img decoding=\"async\" data-lazy-fallback=\"1\" loading=\"lazy\" width=\"1200\" height=\"778\" alt   data-recalc-dims=\"1\" srcset=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-page.jpg?w=1200&#038;strip=all 1200w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-page.jpg?w=300&#038;strip=all 300w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-page.jpg?w=768&#038;strip=all 768w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-page.jpg?w=800&#038;resize=1200%2C778&#038;strip=all&#038;strip=all 800w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-page.jpg?w=400&#038;strip=all 400w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-page.jpg?w=750&#038;strip=all 750w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-page.jpg?w=578&#038;strip=all 578w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-page.jpg?w=930&#038;strip=all 930w\" src=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-page.jpg?w=800&#038;is-pending-load=1#038;resize=1200%2C778&#038;strip=all\" data-old-srcset=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\"><figcaption>Loopbreak.gg got started in February 2023.<\/figcaption><\/figure>\n<p><strong>GamesBeat: That is pretty unique, that you could start with someone like Google Play behind you. What were the conversations like? What gave you the grist to go and try this and make it real?<\/strong><\/p>\n<p><strong>Erskine:<\/strong> Mainly just getting resources. Knowing folks that are able to design a site, folks that can get in touch with sponsors. Having connections to writers. There\u2019s no shortage of talented writers out there. We mentioned layoffs earlier. A lot of folks are getting let go from their jobs who are more than capable, excellent writers. Just being able to bring everything together.<\/p>\n<p><strong>GamesBeat: With the support from Google Play, does that let you have a certain amount of staff on board and operate profitably? Or do you still need to find more companies to support you, advertisers and sponsors?<\/strong><\/p>\n<p><strong>Erskine: <\/strong>The great thing with Google is that they\u2019re also helping us with promotion, Google ads and whatnot. They\u2019re huge into diversity and inclusion. They\u2019ve been very gracious with their time with us. We\u2019ve had calls with them talking about how we can make LoopBreak better, how we can get the word out about the website. Just steering that ship together. Talks with other companies, that\u2019s more of a down the road feature.<\/p>\n<p><strong>GamesBeat: What areas do you intend to cover? How far do you want to go in terms of platforms and types of coverage?<\/strong><\/p>\n<p><strong>Erskine:<\/strong> I really want to do a little bit of everything. We have some reviews up. We reviewed the new Dead Space remake that came out. We reviewed Forspoken. We\u2019re planning on reviewing the bigger games as they come out. Covering news as it pertains to our readership. Some of the content I\u2019m most proud of that we\u2019ve done so far has been interviews. I believe at this point we have five interview articles live chatting with Black game developers and folks that own Black indie gaming studios releasing games for different platforms. We\u2019ve spoken with Neil Jones, better known as Aerial_Knight, who developed and published Aerial_Knight\u2019s Never Yield. A lot of smaller developers.<\/p>\n<p>That\u2019s another place that Google has helped us out, pointing us toward Black developers in their program. They have their own system over there where they highlight some underserved voices. I just recently did an interview with Craig Tinsley who runs Fresh Dope Games, and he was telling me about Rap Quest, which is a game that mixes classic RPG elements with hip-hop culture. I think the game has about 50,000 downloads now on official stores. It\u2019s a very unique experience. He kind of had this brainchild to serve folks that love hip-hop and RPGs. There\u2019s really no other game that does what it does. He talked to us about his aspirations, his full vision of making it an online game with 3D models and robust characters. Having actual artists come in and do voices. It was very cool to get to provide a platform for him to show that vision as he\u2019s still working on getting people to develop the game with him and try to secure funding himself. That\u2019s something I\u2019m most proud of with the website so far.<\/p>\n<p><strong>GamesBeat: I saw Blessing [Adeoye Jr.] did a video that you guys wrote about as well.<\/strong><\/p>\n<figure>\n<p>\n<iframe loading=\"lazy\" title=\"We Need To Fix Black Hair in Video Games - The Blessing Show\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/pepkcF9UXng?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe>\n<\/p>\n<\/figure>\n<p><strong>Erskine: <\/strong>Yeah, it\u2019s kind of funny. Blessing is great. Blessing Adeoye Jr. over at Kinda Funny Games, he did a video essay talking about black hair in games. It\u2019s something that most Black folks that play video games, really a lot of non-white gamers, at some point you load a game and you\u2019re creating a character. There are 30 hairstyles and maybe two of them are ones you could potentially relate to. He\u2019s not just talking about modern games like Elden Ring or Pokemon Scarlet and Violet, but he\u2019s diving deep into why it\u2019s like this in the first place. A lot of the bias and how it\u2019s rooted in prejudice and racism and how the game industry can improve on that. I thought it was brilliant. It\u2019s something I\u2019m very familiar with as a black gamer myself. We wanted to highlight their video. It\u2019s awesome.<\/p>\n<p><strong>GamesBeat: It feels like that\u2019s exactly why you guys exist. If somebody who has insights like this, you can highlight them or amplify them.<\/strong><\/p>\n<p><strong>Erskine: <\/strong>That content doesn\u2019t get made or put out there if there aren\u2019t creative folks like Blessing at a place like Kinda Funny. That group is awesome. They do great content. But if he\u2019s not there, that video doesn\u2019t get made. That\u2019s a massive audience that isn\u2019t being catered to. No one\u2019s raising awareness for them wanting inclusion. Folks like that having a platform, I think you just can\u2019t overstate how important that is for the industry at large. If LoopBreak can be just a fraction that effective, I think that\u2019s a job well done.<\/p>\n<figure><img decoding=\"async\" data-lazy-fallback=\"1\" loading=\"lazy\" width=\"1191\" height=\"669\" alt   data-recalc-dims=\"1\" srcset=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-logo.jpg?w=1191&#038;strip=all 1191w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-logo.jpg?w=300&#038;strip=all 300w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-logo.jpg?w=768&#038;strip=all 768w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-logo.jpg?w=800&#038;resize=1191%2C669&#038;strip=all&#038;strip=all 800w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-logo.jpg?w=400&#038;strip=all 400w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-logo.jpg?w=750&#038;strip=all 750w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-logo.jpg?w=578&#038;strip=all 578w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-logo.jpg?w=930&#038;strip=all 930w\" src=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-logo.jpg?w=800&#038;is-pending-load=1#038;resize=1191%2C669&#038;strip=all\" data-old-srcset=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\"><figcaption>Loopbreak covers Black gaming stories.<\/figcaption><\/figure>\n<p><strong>GamesBeat: Does it seem like there are interesting developments in the industry related to this? Someone like Blessing getting to work at Kinda Funny is significant. There\u2019s the Game Devs of Color expo. It makes you feel like there\u2019s traction for this particular slice of the audience. People want this to exist.<\/strong><\/p>\n<p><strong>Erskine: <\/strong>For sure. Game Devs of Color, those folks are great. We\u2019ve actually interviewed some of them for ShackNews over the years. They do great work there. I always like checking out their show and seeing the games. I believe recently it was Black Voices in Gaming that held a showcase for games from Black developers. Even if you go back a few years at this point, the early pandemic days, following the killing of George Floyd at the hands of the police, it was a big movement within the game industry. The Pokemon Company donating money to Black Lives Matter. Electronics Arts expanding its DEI efforts. There\u2019s definitely a bit of a movement there.<\/p>\n<p>At this point it\u2019s about keeping that ball rolling. Maybe there isn\u2019t a big news story every month that\u2019s going to make game developers want to come out and talk about being inclusive in their efforts, but even when there isn\u2019t a tragedy in the collective social consciousness, folks are still thinking. When you\u2019re hiring developers, what does that room look like? Who are you interviewing? That goes for media websites as well. When you have a position open for editors, who are you hiring? Who are you interviewing for that role? That\u2019s very important stuff.<\/p>\n<p><strong>GamesBeat: Do you often feel like there\u2019s a perspective that\u2019s missing from a lot of what you\u2019d call mainstream game journalism or game coverage?<\/strong><\/p>\n<p><strong>Erskine:<\/strong> I think so. It\u2019s definitely not as bad as it used to be. Again, a lot of game websites are predominantly either white or non-Black. It\u2019s probably better now than it was a decade ago, or especially two decades ago. But every now and again still, I\u2019ll see an article, whether it\u2019s a feature or a review or a news piece, and I think, \u201cMan, you can really tell there was nobody Black in the room when they wrote this.\u201d If you just asked one Black person about doing this thing, it probably would have come out totally differently. It\u2019s definitely a perspective issue. It\u2019s something you can roll your eyes at. But I think there have been positive changes as well.<\/p>\n<p><strong>GamesBeat: Would you do that as one of the staples on the beat? Pointing out transgressions like that, I guess?<\/strong><\/p>\n<p><strong>Erskine: <\/strong>Perhaps. I never want to be somebody that\u2019s calling folks out or pointing fingers at other writers. But I think definitely holding folks\u2019 feet to the fire when it matters. It was a big thing, again, a couple of years ago, a lot of Black History Month initiatives and commitments to improve. It would be interesting to go back and look at a lot of the companies and organizations three or four years ago and follow up. What have they actually done since then? Have they put resources and funds toward building a more inclusive gaming industry and landscape? It\u2019s certainly something worth doing.<\/p>\n<p><strong>GamesBeat: I feel like I see more diverse characters than I used to. At least from my point of view, I see more diversity in main characters or major characters. But I don\u2019t know if you share that perspective.<\/strong><\/p>\n<p><strong>Erskine:<\/strong> I definitely do, to a degree. It\u2019s gotten better. I look at characters like Miles Morales, and how he got to headline his own triple-A video game. Marvel\u2019s Spider-Man 2 comes out this year. Not only does that game star a Black and Latino protagonist, but he\u2019s so authentically him. His character design, the way he acts and talks, his hairstyle. They get his hair right. It\u2019s all very authentic. You can tell there were Black developers at Insomniac that were part of bringing that character to life. Nadji Jeter is excellent in that role.<\/p>\n<figure><img decoding=\"async\" data-lazy-fallback=\"1\" loading=\"lazy\" width=\"1200\" height=\"672\" alt   data-recalc-dims=\"1\" srcset=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-Marcus-watch-dogs-2-character.jpg?w=1200&#038;strip=all 1200w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-Marcus-watch-dogs-2-character.jpg?w=300&#038;strip=all 300w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-Marcus-watch-dogs-2-character.jpg?w=768&#038;strip=all 768w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-Marcus-watch-dogs-2-character.jpg?w=800&#038;resize=1200%2C672&#038;strip=all&#038;strip=all 800w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-Marcus-watch-dogs-2-character.jpg?w=400&#038;strip=all 400w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-Marcus-watch-dogs-2-character.jpg?w=750&#038;strip=all 750w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-Marcus-watch-dogs-2-character.jpg?w=578&#038;strip=all 578w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-Marcus-watch-dogs-2-character.jpg?w=930&#038;strip=all 930w\" src=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-Marcus-watch-dogs-2-character.jpg?w=800&#038;is-pending-load=1#038;resize=1200%2C672&#038;strip=all\" data-old-srcset=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\"><figcaption>Marcus Holloway is a hacker and the central character of Watch Dogs 2.<\/figcaption><\/figure>\n<p>But even going back further, like Marcus, the protagonist of Watch Dogs 2 from Ubisoft. You had a great Black protagonist in a modern game. He\u2019s cool as hell. He\u2019s not a stereotype. Black characters have been in games forever, but they\u2019re usually stereotypes. They\u2019re a thug or a superstar athlete. I looked at Marcus as a very cool and nerdy protagonist in Watch Dogs 2. Definitely one of my favorites in recent years. I think we can go a bit further. But things are getting better in that field, I\u2019d say.<\/p>\n<p><strong>GamesBeat: Do you think that content is also going well in terms of the directions it takes?<\/strong><\/p>\n<p><strong>Erskine: <\/strong>That\u2019s one that I don\u2019t see as much. There aren\u2019t a lot of games that really focus on Black stories particularly. It\u2019s great that we do have a lot of Black protagonists and characters in games these days, but I don\u2019t think there are a lot that are specifically setting out to tackle Black issues, to handle things like racism. There are games with themes that touch on that and that do a very good job, but it\u2019s something you have to ask. What triple-A studio is going to come out and make that game that has heavy anti-racist themes and comes out and says it? If and when those games do come out, you can bet that there will be Reddit threads and petitions and people saying, \u201cWhat are they doing to this franchise? This developer has lost its way.\u201d Which speaks to the overall issue here. But it\u2019s something I would love to see more of.<\/p>\n<p>Again, I think it speaks to who is making games. Can you expect a studio that\u2019s 95 percent employees to make a game that dives deep into the Black experience in the modern era? Or anything even close to that. The answer is probably no.<\/p>\n<p><strong>GamesBeat: Are there things you find inspiring? Things that make you think, \u201cI\u2019m glad I did this. I\u2019m glad I went down this path to create a publication about this.\u201d<\/strong><\/p>\n<p><strong>Erskine: <\/strong>The response to LoopBreak has been awesome to see. A lot of folks have reached out, both professionally and just privately, folks I know in real life that I haven\u2019t spoken to in a long time. They\u2019ve been enjoying reading the website. A couple of friends, when I told them about it, they said, \u201cI never really thought about that, but there aren\u2019t any gaming websites tailored toward Black readers and Black gamers.\u201d Folks have been very supportive of it so far. I haven\u2019t had too many harsh criticisms or trolls about it, which I hope we can keep up.<\/p>\n<p><strong>GamesBeat: I would hope it wouldn\u2019t be harder, now that people are more outspoken now about criticizing \u201cwokeness.\u201d It\u2019s a different environment than it was even just five years ago on that front. I look at what\u2019s going on with Scott Adams and wonder why he could even feel the confidence to speak like that.<\/strong><\/p>\n<p><strong>Erskine:<\/strong> It\u2019s really just arrogance and entitlement. For so long, people could and did say things like that, and it was okay. Even if people disagreed with it, nobody was checking them. They weren\u2019t being held accountable in any way. We\u2019re in an era where folks are being held accountable. You can argue about who deserves and doesn\u2019t deserve it, second chances and so on, but I think overall there\u2019s much more of a consequence for folks that come out and just spew hatred or prejudice in 2023.<\/p>\n<figure><img decoding=\"async\" data-lazy-fallback=\"1\" loading=\"lazy\" width=\"1200\" height=\"675\" alt   data-recalc-dims=\"1\" srcset=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-clementine-twd.jpg?w=1200&#038;strip=all 1200w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-clementine-twd.jpg?w=300&#038;strip=all 300w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-clementine-twd.jpg?w=768&#038;strip=all 768w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-clementine-twd.jpg?w=800&#038;resize=1200%2C675&#038;strip=all&#038;strip=all 800w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-clementine-twd.jpg?w=400&#038;strip=all 400w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-clementine-twd.jpg?w=750&#038;strip=all 750w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-clementine-twd.jpg?w=578&#038;strip=all 578w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-clementine-twd.jpg?w=930&#038;strip=all 930w\" src=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-clementine-twd.jpg?w=800&#038;is-pending-load=1#038;resize=1200%2C675&#038;strip=all\" data-old-srcset=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\"><figcaption>Clementine was the hero of The Walking Dead series from Telltale Games.<\/figcaption><\/figure>\n<p><strong>GamesBeat: On the flip side, do you see many companies you think that have progressed to a stage where they get it, so to speak? They\u2019re supportive of living up to some of the promises they\u2019ve made.<\/strong><\/p>\n<p><strong>Erskine: <\/strong>Some companies, I think, do a pretty good job when it comes to inclusion. At least from the perception when you\u2019re on the outside looking in. On the media side, I think websites like\u2013Kotaku I think is great. They have an awesome arsenal of writers over there. They\u2019re very candid with their audience. I know a lot of folks don\u2019t like them for that, but I think it\u2019s great. They have some cool Black writers at that website.<\/p>\n<p>As far as the actual game industry, it\u2019s a bit hit or miss. Sometimes I get into a game and I think, \u201cOof, in 2023?\u201d Elden Ring is a recent one where I love that game. It was my game of the year. But I remember making my character and thinking, \u201cWow, there are not any sort of Black features in this game at all.\u201d Babylon\u2019s Fall, the darkest skin tone you could make your character was a kind of eggshell cream. I\u2019m thinking, \u201cThere is no way this is a video game in the modern era.\u201d It\u2019s hit or miss. Some do a really good job. But again, it\u2019s always hard to tell. I\u2019m not in those rooms. I don\u2019t know what those offices look like. Still, there are some doing a good job out there.<\/p>\n<p><strong>GamesBeat: I guess you have to believe there are people in those companies who are trying to make a difference. Maybe getting to what their experience is like is something you can do more of. You can care more about what they\u2019re doing than some journalists.<\/strong><\/p>\n<p><strong>Erskine:<\/strong> It\u2019s one of the reasons why I\u2019ve loved talking with developers over the last couple of months. It\u2019s mainly been on an indie level, but I\u2019d love to chat with some triple-A folks, even if it\u2019s just someone mid-level, junior, whatever. Just to hear about their experience of the industry, what those conversations are like. Even if it\u2019s just an anonymous chat, I\u2019d love to get a better insight on the triple-A level about how those conversations are handled behind closed doors. It\u2019s usually very manufactured, very carefully constructed by the time it gets to us as consumers.<\/p>\n<figure><img decoding=\"async\" data-lazy-fallback=\"1\" loading=\"lazy\" width=\"1200\" height=\"675\" alt   data-recalc-dims=\"1\" srcset=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-deathloop-state-of-play.jpg?w=1200&#038;strip=all 1200w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-deathloop-state-of-play.jpg?w=300&#038;strip=all 300w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-deathloop-state-of-play.jpg?w=768&#038;strip=all 768w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-deathloop-state-of-play.jpg?w=800&#038;resize=1200%2C675&#038;strip=all&#038;strip=all 800w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-deathloop-state-of-play.jpg?w=400&#038;strip=all 400w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-deathloop-state-of-play.jpg?w=750&#038;strip=all 750w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-deathloop-state-of-play.jpg?w=578&#038;strip=all 578w, https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-deathloop-state-of-play.jpg?w=930&#038;strip=all 930w\" src=\"https:\/\/venturebeat.com\/wp-content\/uploads\/2023\/03\/loopbreak-deathloop-state-of-play.jpg?w=800&#038;is-pending-load=1#038;resize=1200%2C675&#038;strip=all\" data-old-srcset=\"data:image\/gif;base64,R0lGODlhAQABAIAAAAAAAP\/\/\/yH5BAEAAAAALAAAAAABAAEAAAIBRAA7\"><figcaption>Deathloop was a hot game of 2021 with Black main characters.<\/figcaption><\/figure>\n<p><strong>GamesBeat: Have you found that there\u2019s a lot of talent in the game journalism space that you can tap into? There seem to be a lot more people who could do this kind of writing.<\/strong><\/p>\n<p><strong>Erskine: <\/strong>Oh, yeah. 100%. Talent and skill are not what\u2019s lacking in media. There\u2019s an abundance of talented and capable writers out there. It\u2019s just about finding them and giving them chances. I know a lot of times\u2013it\u2019s pretty much a joke, and not just in media, but really anywhere in the professional world. \u201cWe want somebody with five years\u2019 experience in an EIC role.\u201d If you\u2019re not giving people those chances to begin with, then how are they supposed to have that experience? And then you think, what kind of person does have five or 10 years of experience in the game industry, who was there in the old guard before the boom and the recent era? They\u2019ll probably be a white writer.<\/p>\n<p>When you think about it like that, it\u2019s almost systemic. It\u2019s not necessarily deliberate. I don\u2019t think every hiring manager out there is saying, \u201cWe don\u2019t want Black writers.\u201d But when you overlook them because they\u2019re inexperienced, because they haven\u2019t been a guide editor or a review editor before, because they\u2019ve never had those prestigious titles or written for IGN or Polygon, you miss out on some real talent.<\/p>\n<p>That\u2019s something I\u2019ve been excited to do with LoopBreak. One of our writers, we\u2019re his first byline professionally. I think that\u2019s awesome. That\u2019s my goal, to bring in people who are talented. I can look at what they write and see that it\u2019s excellent, but maybe they\u2019ve never written for a website before, or written anything outside of a personal blog. I can give them a shot to show everyone what they have at a higher level.<\/p>\n<p>We have two or three people including myself right now. It\u2019s a small crew. I\u2019d love to bring some more people on as the site grows and we get more coverage opportunities. Right now I\u2019m in a phase where I\u2019m the one reaching out and initiating every conversation, whether it be with PR or anyone else. If I can get to a point where folks are inviting LoopBreak to do things, whether that\u2019s attending press events or interviewing someone or getting review keys, I\u2019ll be in a much better spot. Right now it\u2019s about getting our content out there. Showing people that what we\u2019re doing matters, and they should support us along that journey.<\/p>\n<p><strong>GamesBeat&#8217;s creed<\/strong> when covering the game industry is &#8220;where passion meets business.&#8221; What does this mean? We want to tell you how the news matters to you &#8212; not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. <a href=\"https:\/\/info.venturebeat.com\/website-preference-center.html?utm_source=VBsite&#038;utm_medium=bottomBoilerplate\">Discover our Briefings.<\/a><\/p>\n<\/p><\/div>\n<p><a href=\"https:\/\/venturebeat.com\/games\/loopbreak-gg-shines-a-light-on-black-gaming-donovan-erskine-interview\/\" class=\"button purchase\" rel=\"nofollow noopener\" target=\"_blank\">Read More<\/a><br \/>\n Dean Takahashi<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Donovan Erskine is a lifelong gamer, but he hasn\u2019t seen that many characters that look like him in video games. So he decided to create a new game journalism publication, Loopbreak.gg, to highlight the Black stories of the gaming industry and video game content. The extraordinary thing about this is that game journalism has been<\/p>\n","protected":false},"author":1,"featured_media":617004,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[120217,2129,46],"tags":[],"class_list":{"0":"post-617003","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-loopbreak","8":"category-shines","9":"category-technology"},"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/posts\/617003","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/comments?post=617003"}],"version-history":[{"count":0,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/posts\/617003\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/media\/617004"}],"wp:attachment":[{"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/media?parent=617003"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/categories?post=617003"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/newsycanuse.com\/index.php\/wp-json\/wp\/v2\/tags?post=617003"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}