Caesars Entertainment sees Q1 revenue rise as digital hits record levels

Entertainment

Caesars Entertainment reported a 2.7% year-on-year increase in Q1 revenue, driven by record performance in its digital division, which helped offset mixed results across Las Vegas and regional operations.

For the 3 month period ended March 31, Group Revenue increased to $2.87 billion, an increase of $0.08 billion over the previous year. Group EBITDA adjusted increased by 0.3% to $887 million.

The Digital Division was the best performing division with revenues increasing $374 million, an increase of 11.6% over the previous year. Digital EBITDA was $69 million and margins improved to 18.4%.

CEO Tom Reeg credited the company’s land-based customer base, saying:

The bulk of our customer acquisition comes from our Caesars Rewards database. We’re not swimming in those same pools where prediction markets are making acquisition costs higher. There’s still a gigantic opportunity in converting customers in our database… that play digitally elsewhere.

The company also experienced an increase in average revenue per user of 15% and an increase in hold to 8.3% as a result of an increased percentage of parlays and multi-leg bets compared to previous years. Continued product enhancements, including the rollout of a universal wallet and developing its own in-house games, also contributed to increased user engagement.

Caesars’ Regional Division produced $1.43 billion in revenue, an increase of 3% compared to previous years, but profitability was lower due to tougher year-over-year comparisons, including the absence of the Super Bowl taking place in New Orleans.

Revenue from Las Vegas was flat to the previous year; however, adjusted EBITDAR was slightly lower than the previous year’s EBITDAR of $426 million. The Company cited strong demand for group business and conventions, which increased occupancy to 95.3% in Las Vegas, but leisure travel has decreased.

Operating Expense was generally consistent at $2.37 billion. After accounting for additional costs incurred, Caesars had a pre-tax loss of $71 million and a net loss of $83 million, both of which are less than the previous year. The Company had a total net loss of $98 million, down from $115 million last year, when including non-controlling interests.


Milena Yeghiazaryan


Content Writer

Milena has recently entered the iGaming industry with curiosity, turning the latest industry insights into engaging and accessible content. Passionate about innovation and new opportunities, she enjoys exploring the iGaming world and sharing stories that keep readers informed and up-to-date.


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