AMD’s AI-powered FSR 4 upscaling is now available in most FSR 3.1 games

Jay Peters

is a senior reporter covering technology, gaming, and more. He joined The Verge in 2019 after nearly two years at Techmeme.

AMD’s FSR 4 AI upscaling and frame-generation technology can now be enabled for “most games that support FSR 3.1 with DirectX 12,” the company says in the patch notes for its newest 25.9.1 driver. This support has been a big promise from AMD, but it’s taken awhile to come to fruition; FSR 4 first launched alongside the company’s RX 9000-series graphics cards back in March.

AMD touts FSR 4, its competitor to Nvidia’s DLSS 4, as a “significant leap forward” over FSR 3. “By utilizing ML algorithms, FSR 4 can intelligently predict and compensate for lost pixels during low-resolution rendering, thereby providing gamers with high performance and crisp, high-definition visuals that are just as good as native,” AMD says.

The new driver brings official FSR 4 support to cover more than 85 titles. But for FSR 3.1 games, you can force FSR 4 by flipping a toggle in the AMD Software: Adrenalin Edition app. “This last step allows the driver to override the FSR 3.1 game implementation with the latest version of FSR 4,” according to AMD.

FSR 4 support has slowly been trickling out to games since its release, including being added to titles like Cyberpunk 2077, Ghost of Tsushima, and F1 25.

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