450 Diablo developers vote to unionize under CWA

Entertainment

Entertainment Image via Blizzard Entertainment/Microsoft.

Three diablo characters defend a ritual from hordes of monsters in the latest season of Diablo IV.

The forces of hell are unionizing. Today the Communication Workers of America has announced that over 450 game developers at Blizzard Entertainment who work on the Diablo series have voted to unionize under the CWA.

The union vote concluded on the evening of August 27, 2025, with workers either signing union cards or indicating they wanted to unionize through an online portal. The successful vote means that workers will unionized under CWA local 9510 in Irvine, CA, Local 1118 in Albany, NY, and Local 6215 in Austin, TX.

The union will represent a wide variety of disciplines across Blizzard Entertainment including designers, engineers, artists, and support staff. Diablo game producer and organizing committing member Kelly Yeo said that the mass layoffs at Microsoft were a major factor in rallying the unionization drive. “With every subsequent round of mass layoffs, I’ve witnessed the dread in my coworkers grow stronger because it feels like no amount of hard work is enough to protect us,” they said. “This is just the first step for us joining a movement spreading across an industry that is tired of living in fear.”

“The day after the third round of mass layoffs, I walked into the office, and when I tried to open the door to the cafeteria, my badge was denied. For a moment, I wondered if getting breakfast was how I’d find out I was part of that round,” added game designer and organizing committee member Ryan Littleton. While luckily it was just a technical issue, none of us should have to live with that constant worry that we might be let go at the drop of a hat.”

Related:8 games have pushed publishing dates in response to Silksong

Blizzard Entertainment has been the site of most major unionization drives across Xbox Game Studios. Most recently the studio’s Story and Franchise development team voted to unionize earlier in August 2025.

Unionization can address some of the “constant pressure of layoffs”

The unionizing Diablo developers stressed to their peers that this initiative is one that can prevent developers from suffering the “constant pressure of layoffs,” with multiple committee members protesting the “passion tax” that has held back advancements in workers rights. “At some point you have to choose between fight or flight, and forming a union is us doing just that—standing our ground in the industry,” said senior software engineer and organizing committee member Nav Bhatti.

CWA Local 9510 president Jason Justice said this development is part of a larger trend showing California has become “a hub for video game worker organizing. “What’s happening here is part of a much larger story about turning the tide in an industry that has long overlooked its labor. Entertainment workers across film, television, music, and now video games are standing together to have a seat at the table.”

Related:Embracer studio Crystal Dynamics is laying off more staff

Game Developer has reached out to Blizzard Entertainment for comment on this story and will update it when a response is issued.

Update 8/28: This story has been updated to correctly state the date of the union vote and include Kelly Yeo’s name.

Entertainment About the Author

Entertainment Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios’ upcoming 4X strategy game Zephon and Amplitude Studio’s 2017 game Endless Space 2.

Read More
Bryant Francis

Latest

Tencent Music Posts 7.3% Q1 2026 Revenue Jump, Points to Triple-Digit Live Growth and Continued Superfan Expansion

A live performance from Jay Chou, whose Children of the Sun is said to have generated about $14.7 million on Tencent Music during Q1 2026. Photo Credit: GEM_Ady Amid a continued SVIP expansion and a triple-digit revenue boost on the concerts side, Tencent Music Entertainment (TME) has reported nearly $1.2 billion in Q1 2026 revenue.

Newsletter

Don't miss

Tencent Music Posts 7.3% Q1 2026 Revenue Jump, Points to Triple-Digit Live Growth and Continued Superfan Expansion

A live performance from Jay Chou, whose Children of the Sun is said to have generated about $14.7 million on Tencent Music during Q1 2026. Photo Credit: GEM_Ady Amid a continued SVIP expansion and a triple-digit revenue boost on the concerts side, Tencent Music Entertainment (TME) has reported nearly $1.2 billion in Q1 2026 revenue.

BLXCKIE Previews New Song “Uphi Usomnyama”

MusicBLXCKIE Previews New Song “Uphi Usomnyama.” The SA...

WD sees sustainability as key business driver in an ‘AI economy’

Hard drive company WD promoted long-term operations and sustainability executive Jackie Jung to become its first chief sustainability officer in February, as it steps up sales to companies building AI data centers. Her vision: Turn sustainability into a “brand” for WD, a strategy that reduces risk for the $6 billion company (formerly known as Western

5 Business Ideas Worth Starting in 2026

If there is one thing Nigerians understand well, it is how to spot opportunity inside hardship. In 2026, that mindset will matter more than ever. The economy is tough, competition is rising, and many people are looking for smarter ways to earn, build, and survive. But even in a difficult environment, some businesses still stand

Getting a business loan now comes with a frequent flyer upside

Australian fintech Prospa has partnered with Qantas Business Rewards, letting eligible SMEs earn up to 500,000 points per loan. What’s happening: Australian fintech lender Prospa has partnered with Qantas Business Rewards to allow eligible small and medium business owners to earn up to 500,000 Qantas Points per loan when taking out a Prospa Small Business