Exodus’ writer wants to make the Mass Effect successor’s side quests so good you won’t care if you’re rewarded for doing them

Entertainment

“We definitely don’t want you to feel like you’re doing it because you’re obligated”

Entertainment A generic looking sci-fi person in the grip of an alien mech suit in Exodus.
Image credit: Archetype Entertainment

You know, you’d think that with decades worth of RPGs in existence, side quests would have been more or less figured out by now. And yet, there are still enough games releasing that seem more interested in going for quantity over quality. But for the devs over at Archetype Entertainment, the goal is to make the side quests in their upcoming sci-fi jaunt Exodus not feel just “tacked on.”

Speaking to GamesRadar, former Mass Effect writer and current Exodus narrative director Drew Karpyshyn explained that side quests are more about “trying to give players the chance to explore what they want to explore, that will add to the main story.” He continued, “We definitely don’t want you to feel like you’re doing it because you’re obligated, like ‘I need those three points to get my next level on this skill, so I guess I’ll do it’. We want side quests to be something you would do even if you weren’t getting a reward – you’re going to get rewards, of course, it’s a game, but we want you to feel like ‘This is something I’m interested in, this is something I want to explore.'”

Karpyshyn noted that in turn, Exodus’ side quests are tied into its themes and companions you may have. “It’s tied into interesting aspects of our game that maybe don’t get explored as much on the critical path, but you can see them,” he explains. For Karpyshyn it’s that age old tricky thing of deciding where is best for the team’s focus, as they know they can’t add whatever they want without the risk of the game becoming “thousands of hours [long], which sounds great in theory, but isn’t realistic.”

Personally, a game that’s thousands of hours long sounds like a nightmare to me, so, I’m happy to see some amount of restraint being enacted here. As it currently stands, though, it’ll be a while before we find out if Archetype succeed in making good side quests, as it’s not due out until some time in 2027.

Read More
Oisin Kuhnke

Latest

BLXCKIE Previews New Song “Uphi Usomnyama”

MusicBLXCKIE Previews New Song “Uphi Usomnyama.” The SA...

Newsletter

Don't miss

BLXCKIE Previews New Song “Uphi Usomnyama”

MusicBLXCKIE Previews New Song “Uphi Usomnyama.” The SA...

How this Brisbane band remains strangely relevant, 30 years on

Music It’s a bit like naming a bridge after...

WD sees sustainability as key business driver in an ‘AI economy’

Hard drive company WD promoted long-term operations and sustainability executive Jackie Jung to become its first chief sustainability officer in February, as it steps up sales to companies building AI data centers. Her vision: Turn sustainability into a “brand” for WD, a strategy that reduces risk for the $6 billion company (formerly known as Western

5 Business Ideas Worth Starting in 2026

If there is one thing Nigerians understand well, it is how to spot opportunity inside hardship. In 2026, that mindset will matter more than ever. The economy is tough, competition is rising, and many people are looking for smarter ways to earn, build, and survive. But even in a difficult environment, some businesses still stand

Getting a business loan now comes with a frequent flyer upside

Australian fintech Prospa has partnered with Qantas Business Rewards, letting eligible SMEs earn up to 500,000 points per loan. What’s happening: Australian fintech lender Prospa has partnered with Qantas Business Rewards to allow eligible small and medium business owners to earn up to 500,000 Qantas Points per loan when taking out a Prospa Small Business