Apple’s Mixed-Reality Headset Specs May Have Leaked And It Sounds Fascinating

Eyeglasses lens Apple logo

Girts Ragelis/Shutterstock

Apple’s upcoming mixed reality headset has been a staple of the rumor verse for a while now, with multiple analysts claiming it will have the same level of impact on the consumer tech industry as the original iPhone. The Information, which was the first to leak alleged schematics of the headset, is now reporting more juicy details (via MacRumors) about the upcoming Apple wearable. To start, the headset will reportedly draw power from a battery pack that will be mounted on the waist and connected to the main body via a magnetic connector.

Now, this is not exactly a novel design, and the battery will reportedly last only two hours on a single charge. Thankfully, the drained unit can be swapped easily. The alleged sub-par battery life is not surprising, since previous reports have predicted a desktop-class M-series processor for the headset, complete with a co-processor to handle the less demanding tasks, and a beefy graphics engine, too. The chip will be manufactured using the 5nm fabrication process, most likely by Apple’s long-time partner TSMC. Apple reportedly had to develop a custom streaming codec to keep latency issues in check. 

Apple Watch inspiration with an accessibility perk

Person wearing VR headset concept

Damir Khabirov/Shutterstock

For users who wear prescription glasses for vision correction, Apple will reportedly offer custom prescription lens inserts that can be magnetically attached to its main headset body. Moreover, small motors fitted inside the headset will enable lens adjustment for the most comfortable viewing experience, according to the leak. This would be a huge victory from an accessibility perspective, but given the nascent stage of the tech and Apple’s own history, this facility won’t come cheap.

The report also claims that the headset will feature a rotating digital dial — akin to the Digital Crown on the Apple Watch — on the right edge. Rotating this dial will reportedly let users instantly switch from a virtual view to the real world in front of them. However, the dial reportedly won’t offer a haptic response while using it. Either way, it seems like a practically sound choice, as it would enable users to quickly take a peek at their real surroundings without having to juggle through the save and exit hassle of whatever it is that they were doing in the virtual world.

Clean design married to fast innards

Person holding VR headset

Volodymyr_Shtun/Shutterstock

As far as the design goes, Apple is reportedly eyeing carbon fiber to keep the weight in check. The cameras will mostly be concealed behind the curved glass on the front, the leaks allege, while the frame will reportedly be made out of aluminum. Apple is also said to be working on at least different headband designs targeted at regular consumers and developers. One of the mass-market headband designs reportedly features a material resembling the Apple Watch sports band and will notably feature built-in speaker units.

The headset is rumored to pack no less than a dozen cameras, while the pixel-dense display unit will reportedly offer an impressive 120-degree field of view. Another huge convenience is that users will allegedly be able to run a 2D interface of all the iOS apps installed on their phones. Apple has reportedly been working on its own AR/VR operating system called reality OS, which at one time was apparently in development under the codename XR OS. We’re also hearing speculations that the headset itself might hit the shelves carrying the name Reality One.

Read More
Raleigh Badon

Latest

10 Years Later, One of The Best Shonen Jump Series of All Time Is Still Awaiting a Sequel

Written and illustrated by Katsura Hoshino, D.Gray-man is one of the best series ever published in the Weekly Shonen Jump magazine. While the manga began serialization in 2004, it faced multiple hiatuses due to the creator’s poor health and never got the attention it deserved. In April 2018, the series moved to the quarterly magazine Jump SQ.

Exodus’ former studio head James Ohlen touches on why he left Archetype Entertainment: “I was running on fumes”

"It was hurting my health" Image credit: Archetype Entertainment Back in December of last year, despite being the head of the studio, James Ohlen left Archetype Entertainment, also leaving his role as producer on Exodus behind. It was a bit of a surprise, given that he co-founded the studio after having retired from BioWare in

“We will probably get some flack”: Subnautica 2 may feel polished for an early access game, but it was important for the team it...

No one wants another Moonbreaker Image credit: Krafton / Rock Paper Shotgun It's been more than a decade since the original Subnautica dove into early access. The deep sea survival game spent four years there as developer Unknown Worlds Entertainment added new features, biomes, and polished the whole thing up with the game's players. It

UK games industry fundamentally misunderstood, new report calls for unified research framework

UKIE and entertainment charity OKRE call for industry, government, and academia to collaborate on the framework to address identified research gaps Image credit: James Newcombe UKIE and entertainment charity OKRE have developed a framework to help the UK games industry maximise its economic and social value. The Building a Unified Framework for the UK Video

Newsletter

Don't miss

10 Years Later, One of The Best Shonen Jump Series of All Time Is Still Awaiting a Sequel

Written and illustrated by Katsura Hoshino, D.Gray-man is one of the best series ever published in the Weekly Shonen Jump magazine. While the manga began serialization in 2004, it faced multiple hiatuses due to the creator’s poor health and never got the attention it deserved. In April 2018, the series moved to the quarterly magazine Jump SQ.

Exodus’ former studio head James Ohlen touches on why he left Archetype Entertainment: “I was running on fumes”

"It was hurting my health" Image credit: Archetype Entertainment Back in December of last year, despite being the head of the studio, James Ohlen left Archetype Entertainment, also leaving his role as producer on Exodus behind. It was a bit of a surprise, given that he co-founded the studio after having retired from BioWare in

“We will probably get some flack”: Subnautica 2 may feel polished for an early access game, but it was important for the team it...

No one wants another Moonbreaker Image credit: Krafton / Rock Paper Shotgun It's been more than a decade since the original Subnautica dove into early access. The deep sea survival game spent four years there as developer Unknown Worlds Entertainment added new features, biomes, and polished the whole thing up with the game's players. It

UK games industry fundamentally misunderstood, new report calls for unified research framework

UKIE and entertainment charity OKRE call for industry, government, and academia to collaborate on the framework to address identified research gaps Image credit: James Newcombe UKIE and entertainment charity OKRE have developed a framework to help the UK games industry maximise its economic and social value. The Building a Unified Framework for the UK Video

Billie Eilish

Music ...

WD sees sustainability as key business driver in an ‘AI economy’

Hard drive company WD promoted long-term operations and sustainability executive Jackie Jung to become its first chief sustainability officer in February, as it steps up sales to companies building AI data centers. Her vision: Turn sustainability into a “brand” for WD, a strategy that reduces risk for the $6 billion company (formerly known as Western

5 Business Ideas Worth Starting in 2026

If there is one thing Nigerians understand well, it is how to spot opportunity inside hardship. In 2026, that mindset will matter more than ever. The economy is tough, competition is rising, and many people are looking for smarter ways to earn, build, and survive. But even in a difficult environment, some businesses still stand

Getting a business loan now comes with a frequent flyer upside

Australian fintech Prospa has partnered with Qantas Business Rewards, letting eligible SMEs earn up to 500,000 points per loan. What’s happening: Australian fintech lender Prospa has partnered with Qantas Business Rewards to allow eligible small and medium business owners to earn up to 500,000 Qantas Points per loan when taking out a Prospa Small Business